a dream scope to catch fragments of the past and possible futures
The ICIDS Art Exhibition within the 8th International Conference on Interactive Digital Storytelling provides a platform for artists to explore the new medium for interactive storytelling from the perspective of a particular curatorial theme: Fragmentation.
Together with Mara Dionisio, Paulo Bala, Rui Trindade and Valentina Nisi from M-ITI the Lucid Dream Scope will be exhibited. The Lucid Dream Scope is an interactive, stand alone, self-contained part of the Physical Narrative installation Lucid Peninsula, developed within Future Fabulators together with FoAM and MITI.
Lucid Peninsula is an atmospheric installation designed to immerse participants, sketched as a possible future storyworld where changes to the Earth’s atmosphere have led to the emergence of new species, conditions, and ways of life.
The goal of the installation is to offer a means for people to experience the lucid peninsula as a possible future, by bringing to life a story world the audience can interact with, reflect on, and interrogate with questions such as: Could I live in this world? Could this really happen? How would I adapt?
The Lucid Dream Scope in particular was created to view this world and catch the dream and memory fragments of its past and present inhabitants. The Dream Scope aloud the audience to peak in to the dry and hostile nature of the Lucid Peninsula, but also point out to the locations where dream fragments are still lingering on. The Dream Scope is composed of two different tools, the Viewer and the Catcher. On one side with the Dream Viewer users will be able to see the world outside, its settings, nature and architectural layout (or what remains of it). The viewer also reveals information relating to the air quality out there in the Lucid Peninsula open space, presence of plant and other life forms. Moreover the Dream viewer will highlight the locations of where dream activity is present. On the other side the audience will be able to use the Dream Catcher and “catch” the dreams of the inhabitants of the peninsula, by capturing specific markers that are displaced through the surrounding space.