This book arose as an attempt to collect and collate various ideas and problems around notation that many of us have been dealing with on several levels. We have processes of varying complexity, and we would like to work out ways to discuss them that move beyond handwaving to looking at the deepest level of code. For example: How do we remember the structures of the facilitation systems that we have developed and pass them on to others? How to discuss the possibilities for interaction, and the way a media should be playing, given the actions of possible visitors? How to investigate the inner workings of an experience to see whether it makes sense, without building it completely in advance?
We want to think of notation as an abstraction, a simplification, and intuitive or studied way of writing something down that succinctly summarises the important points of a given situation, process, object or system.
The book is available as an electronic book (epub and Kindle versions), a PDF or as a printed version.
Version 1.0 was electronic only and has been superceded. Version 1.1 is currently available. Version 1.2 will contain several small improvements (including many types that crept through the sprint process) and is available.
"On Turtles and Dragons" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "On Turtles and Dragons" is made possible with the support of the Culture programme of the European Union, the Austrian Federal Ministry for Education, the Arts and Culture, Kulturland Oberösterreich and the City of Linz.
Disclaimer: "This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein."
Adam Hyde, Heather Kelley, Marta Peirano, Elisabeth Schimana, Simone Boria, Rachel O'Reilly, Andreas Dekrout, Robert Rotenberg with Time's Up