08 - 2006
Developing a Taxonomy for large scale interactive situations
This short paper looks at the various levels of interaction and narrative within a large scale longer term interactive situation. We are currently developing a simple taxonomy to make clear what aspects of interaction and responsiveness need to be addressed at which level of the space. This taxonomy is being developed in order to better plan and realise large scale long term environments with a large number of collaborators.
This paper appeared in the proceedings GAMES2006 edited by Jose Dionisio, Antonio Ramires Fernandes and Paulo Gomes.